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Jutsu/ino - World of Shinobi

Ino


Look Requirements Type
1 Level Constant
40 Level Period
80 Level Constant
+ 120 Level Period
150 Level Constant
+ 200 Level Period
+ 250 Level Period
300 Level Constant
350 Level Constant
naruto uzumaki

Statistics

Health Per level 23
Chakra Per Level 27
Capacity per level 20
Weapon Distance

Ino Jutsus

Name Level Chakra Type Cooldown Copy
Cumulated Chakra Strike! GIF 15 100 Target 1x 2s Cumulated Chakra Strike!
Chiyute no Jutsu GIF 15 30 Heal 2s Chiyute no Jutsu
Shintenshin no jutsu GIF 30 250
Turns a low HP (<18%) Monster into a Summon
Each monster self-heals, has more health and more speed than originally.
There is 8% chance that the turned monster will have its stat boosted even more (yellow skull)
Turneable monsters (with the %chance to turn them):
Bandit (100%)
Elite Bandit (100%)
Weakling (100%)
Ninja (100%)
Fat Ninja (100%)
Savager (100%)
Shinobazu (95%)
Assassin (95%)
Desert Assassin (95%)
Buujin (95%)
Insect (95%)
Elder Bandit (95%)
Hoshi Member (95%)
Hoshi Jounin (95%)
Contaminated Hoshi (95%)
Juuhi Assassin (95%)
Rain Shinobi (95%)
White Ninja (85%)
Commander (85%)
Pirate (85%)
Kusa Shinobi (85%)
Huge Bandit (75%)
Huge Insect (75%), minLvl 30
Adult Onbu (75%), minLvl 30
Cyborg (85%)
Vampire (75%), minLvl 50
Red Skeleton (80%)
White Skeleton (80%)
Black Skeleton (80%)
Cursed madman (75%)
Cursed guard (75%)
Hidden Shinobi (70%), minLvl 70
Samurai (60%), minLvl 80
6s Shintenshin no jutsu
Heal Friend GIF 40 455 Heal other player 2s Heal Friend
Doku Chiyo GIF 60 150 Aoe (5x5) Paral Dispel 6s Doku Chiyo
Chakra no kansei GIF 70 350 Target 2s Chakra no kansei
Genki me GIF 100 500 +20 ninjutsu for 20s 30s Genki me
Seishou narabi GIF 100 1000 Wave 2s Seishou narabi
Ninpou Sozo Saise GIF 100 1000 100% Self-Heal 40s Ninpou Sozo Saise
Chakra Impulse GIF 150 1100 Aoe (9x9) 2s Chakra Impulse
Kekkai shiho fujin GIF 250 1350 Target Aoe 2s Kekkai shiho fujin
Mind control GIF 300 3500
Control target for ~2.8s
Target won't be able to move on his own - he moves in the direction you are looking.
Jutsu is cancelled when target goes onto another floor or is 10 squares away.
There is also a chance that target breaks out of jutsu when:
After ~1.7s there is 20% chance each 0.35s that target will escape jutsu.
120s Mind control
Hana no senko GIF 350 1500 Wave 2s Hana no senko